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I will admit, I dig the Frostgrave. Sure, it's random as heck, there can be a campaign imbalance that develops...but the rules are simple, make sense, and it's fun because crazy stuff happens. Most of all, however, I love the setting. There's some about it's generic simplicity that pulls on the familiarity complex of my subconscious. I wander it's universe inside my own mind. It inspires me to create. And that's why I'm really in this hobby. Picking up the release of it's sister game, "Frostgrave Ghost Archipelago" was a no-brainer for me! A jungle version of Frostgrave? Sign me up! This immediately ...